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MechGame

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Devlog

  • Jan. 4th Update - Pt. 2
    January 05, 2026 by ChrisCrossed
    - Applied 'Drag/Friction' when first touching down on the ground - Continues applying 'Drag/Friction' upon first touch down to incentivize not constantly jumping, and instead use Jetpack Known Bugs: -... Continue reading
  • Jan. 4th Update
    January 05, 2026 by ChrisCrossed
    - Added slope functionality --- Player sticks to slope appropriately --- Player correctly stays on the ground only when appropriate --- Jump/JumpJet do not interfere - Added better jump functionality... Continue reading
  • Dec. 30th Update
    January 05, 2026 by ChrisCrossed
    - Reduced strength of Gravity - Improved player directional movement in air while using Jetpack (feels more 'weighty')... Continue reading
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Updated 24 days ago